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Jaron

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  • Content Count

    116
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About Jaron

  • Rank
    Senior Member

Profile Information

  • Gender
    Not Telling
  • Location
    SLC, UT
  • Occupation
    Writer / QA Engineer
  1. Jaron

    April Feature Patch

    Ok, so city map completion now gives full trans charges, not the old cubes.
  2. Jaron

    The New Champ Change Post 15/04/14 Patch

    What would be the total WP travel cost? Don't you usually get a few silver for each champ you kill? Would that be enough to offset the cost?
  3. Jaron

    April Feature Patch

    I think my favorite thing about this update so far is the double sigils on two handed weapons. Purity AND Perception? Yes please! Also it looks like Ferocity is working well with level scaling. Whether level 80 or 25, my warrior keeps his 80% crit chance and 195% crit damage. That also makes me happy. Going down to level 6 knocks it down pretty far ( 60% and 170%, ) but in those areas that's not so important. Also, for anyone that had leftover transmutation cubes ( non-multiple of 3, ) didn't city map completion always give one? If you have any characters that haven't mapped every city, or an open character slot to work with, that might be a good way to get rid of the leftovers.
  4. Jaron

    Let's Kill Zhaitan!

    If anyone wants to do it again, I've got a 80 Ele and Mes that need to do story mode ( and maybe a few story missions before that. )
  5. File me in Lady's category: inexperienced in those dungeons, but willing to take directions, learn, and help.
  6. Jaron

    Let's Kill Zhaitan!

    Oooh, or both! I think I can go for the 9:00 run with Striker and then check back in the evening.
  7. Jaron

    Let's Kill Zhaitan!

    Like I said, I've got chars that still have a few story missions too, so we should be able to team up with Sufai. I may be available tonight, but tomorrow I'm pretty sure I can.
  8. Jaron

    Let's Kill Zhaitan!

    My warrior is primed for Arah story mode. My Ele and Mesmer are a few story missions away.
  9. Jaron

    War Thunder

    Sounds like what Jane's Simulations was trying to do 15 years ago. They wanted to make a persistent battlefield where all their simulations could interact ( aircraft, tank commander, battleships, etc. ) Sadly their plans didn't come to fruition.
  10. Jaron

    Happy April Fools Day: Bobblehead Edition

    Well, I wasn't going to go there, but if you're already blazing the trail . . .
  11. Jaron

    Happy April Fools Day: Bobblehead Edition

    As if Sigmund's neck wasn't proportionally skinny enough as it was . . .
  12. Jaron

    Megaserver System

    At the bottom it says they'll talk about WvW and world events later, probably tomorrow. My simplified take on this: While higher level areas and zones with Living World updates tend to stay at full capacity, other maps/zones average much lower population throughout the day. It sounds like when a particular zone is at low population on one server, that map will be merged with the same map from one or more other servers. So theoretically, every map/zone will combine players from as many home servers as necessary to keep the map somewhat full with players. In short, it sounds like players will automatically be guested to whatever server combination that will keep the map engaging. I really like this. It's pretty frustrating leveling an alt and not having any players around to complete dynamic events.
  13. Jaron

    Megaserver System

    News today in the upcoming feature pack is a megaserver system. It's supposed to make it easier to jump servers in PvE. It also looks like it will notably redo how overflows are handled, or possibly get rid of them altogether ( at least in name. ) https://www.guildwars2.com/en/news/introducing-the-megaserver-system/
  14. Jaron

    Unification

    You can't prove I was anywhere near that bar on U-Day. . .
  15. Jaron

    Unification

    Would've been nice to have this before. I don't know how many PvP items I've thrown away because they were soulbound and couldn't be equipped to the character that got them. But I don't play PvP, so I really can't complain.
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